Maniac Mansion: Day of the Tentacle |
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Developer: LucasArts Publisher: LucasArts Platforms: DOS, Mac OS Classic Released in US: June 1993 This game has hidden development-related text. This game has a notes pageThis game has unused graphics. This game has unused items. This game has unused music. This game has unused sounds. This game has unused text. This game has debugging material. This game has a hidden level select. This game has anti-piracy features. This game has a prototype article This game has a prerelease article |
Prototypes |
Prerelease Info |
Notes |
Unused Graphics A whole bunch of graphics that ended up unused. |
Unused Dialogue Lots of dialogue that ended up on the cutting room floor, so to speak. |
Unused Music Many extended pieces of music, and even a few unused tracks. |
Unused Text All sorts of text you'd never normally see. |
Unused Scripts Some unused or partially unused scripts present in the game. |
Key(s) | Action |
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Ctrl + E | Examine/Change a SCUMM variable. First specify the variable, then the value. |
Ctrl + F | Fast mode. |
Ctrl + G | Go to a room. First specify the room, then the X Position. |
Ctrl + O | Pick up an object. First specify the object number, then the room. |
Ctrl + L | Enter in a Boot Parameter. (a list of valid Boot Parameters can be found here) |
Shift + S or F3 | Stop music. |
Shift + R | Restarts music. |
Shift + B | Give the textbook and disappearing ink items to the current character. |
Shift + C | Activate Laverne's tentacle costume (doesn't fully take effect until next time you change room). |
Alt | Hold for fast mode. |
D | Ambience debugging on/off. (if running through ScummVM the output of this can be seen in the console) |
R | Faces the current character to the left or the right (alternates). |
B | Faces the current character forwards. |
F | Faces the current character backwards. |
I | Ignore boxes. This command lets you walk anywhere on the screen, draws you in front of everything and stops your character from changing scale. This can't be disabled by pressing it again, but some in-game actions will disable it for you (such as going up/down a chimney) |
M | Displays 'Live Midi On :-)' or 'Live Midi Off :-(' (alternates). (if running through ScummVM, the program crashes) |
7 | Cycles through the current character's speech color. (forwards) |
8 | Cycles through the current character's speech color. (backwards) |
0 | Display every room, in sequence, and pan from far left to far right. Press Esc to skip to the next room. It can't be interrupted once it's started and crashes in certain rooms if they haven't already been visited. It automatically stops just before room 60 (which is a dummy room which stores the Player's Inventory). |
F1 | Should print either 'Molasses machine.', 'Street legal machine.' or 'Trans-warp drive machine.' to the screen, but it doesn't work because F1 is already bound to open the game menu* (if running through ScummVM, it works) *Opening tentacle.001 in a hex editor and changing the value at 0x85B841 from 52 to 54 re-binds the key to F3, which will let it work without having to use ScummVM |
F9 | Plays the current character's low pickup animation. |
F10 | Plays the current character's mid pickup animation. |
F11 | Plays the current character's high pickup animation. |
Offset | Character | Subtitle | Dialogue |
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0x0D6CC22D | Laverne | The Chron-O-John's stuck in this stupid tree. | |
0x0D7534ED | Laverne | It's too high. I can't reach it. | |
0x0D6DED2F | Laverne | It's WAY too high for me to reach. |
Animation | Description |
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Laverne falls out of the Chron-O-John and gets stuck in tree (used) | |
Laverne falls out of the tree into the ground (used) | |
Laverne falls out of the Chron-O-John straight into the ground (unused) |
Video | Description |
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Whenever you Push or Pull the Portrait of 'the Late Max Attucks' (an easter egg in and of itself), there is a 1 in 100 chance Hoagie will laugh after he says the line 'He's hung well the way he is.' | |
Press the Bell in the Lobby 100 times to hear Weird Ed scream (this easter egg has been turned into an Achievement in the Remastered version of the game). | |
Whenever you Push, Pull or Pick Up the Posts in the Seventies Room, there is a 1 in 100 chance Laverne will say 'No, that was a different game.' instead of the usual line. (The reference here is to LucasArts' previous adventure game Indiana Jones and the Last Crusade, where a metal post and the red cordon attached to it are both inventory items.) |
Floppy (8333 Hz) | CD (22222 Hz) |
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The Maniac Mansion series | |
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DOS | Maniac Mansion • Day of the Tentacle (Demo) |
Commodore 64 | Maniac Mansion |
NES | Maniac Mansion (Japan) • Maniac Mansion (USA) (Prototype) |
Mac OS Classic | Day of the Tentacle |
Windows | Day of the Tentacle Remastered |